Alternatively you could go Assault and use Dash to run up close to the enemy. ![]() Stats: Strength is your friend here, it will enable the Heavy to survive at close enough range to actually hit anything and carry more stuff.ĭual Class: Those who actually want to lands hits with their big gun probably want to grab Sniper and make liberal use of Quick Aim. I tend to gravitate towards the grenade-enhancing Boom Blast. While Synedrion is my favorite for the idealistic outlook they have and striving for peace, we need the force of New Jericho to reclaim Earth and push Pandora back. Perks: Heavy perks are a strange mix, with bonuses to shotguns, melee and grenades at different points in the tree. For the actual faction choices, I would go with New Jericho for the short term, Synedrion for long term, and just nuke the Disciples of Anu. They tend to go well with grenades-or even better, grenade launchers-due to their poor accuracy. After all, each faction will grant you new classes, new vehicles, or some useful resources. That being said, its still vital that you know enough about all of the choices before opting into one in particular. I often found myself using mine like a jet-propelled Deliveroo driver, hopping from rooftop to rooftop gathering supplies while the rest of the team took out the main threats. Ultimately, choosing a Phoenix Point faction is an entirely personal decision. The downside however is that heavies have poor accuracy if they're not at close range. The biggest immediate contrast between Phoenix Point’s Heavy and their XCOM counterpart is that this one has a jetpack, making them surprisingly mobile in addition to being tough and hard hitting. Dual Class: Shotgun assaults should consider grabbing a Heavy to buff their main weapon, while others might want to try Sniper in order to make use of even more action economy perks like Quick Aim and Extreme Focus.Ī big soldier with a big gun. ![]() Stats: Assaults should focusing on Will so that they can use Dash as often as possible and get the most from their mobility.Later perks continue the theme of action economy, including Return Fire for free attacks when enemies attack, and the mighty Rapid Clearance which refunds actions on a kill. It allows a soldier to take a free move action, which is effective for capturing objectives or getting to enemies before they can react. Perks: Dash is one of the most useful perks in the game it's what makes Assault such a mobile class.They tend to be great medpack carriers: they can rapidly get to the side of an injured soldier before they bleed out. They’ll be the backbone of your squad, with other classes filling in specialist roles. You start the game with more Assaults than any other class, and that’ll likely be the case throughout. Naturally they are proficient with assault rifles and can acquire lots of perks based around free actions and movement. ![]() ![]() Not only you will get +9 reputation with all factions if you will beat them equally, you will also get resources, you can get some interesting loot (potential weapon drop) and last but not least: you will get skill points without increasing pandoran evolution (every successful mission against pandorans increases their evolution).The Assault is the generic soldier class. (if there would a Steam Award for the worst design, Snapshot would probably win it twice in the same year) They value knowledge and seek to form a global nation that exists in partnership with both its citizens and the environment. They are radical ecologists who seek to build a new and better human civilization out of the detritus of the old. sabotaging them equally: you get resources and +15 reputation with the faction that gave you "the job" but only -6 reputation with the victim of the sabotage Synedrion have the most advanced technology of all the human factions.Snapshot option (as imbecilic as it may sound): destruction of nearby nest (+4 reputation), lair (+8 reputation) or citadel (+12 reputation) with all factions.haven defences: depending on threat level you get between +6 and +12 reputation with that particular faction.Originally posted by Luke:If I sabotage each faction in the update, the relationship will be very bad, but how can I quickly improve the relationship with multiple factions?The standard options:
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